This is sort-of a post on demand.
We were talking about world-building, a few days back with some friends, and I realized I never put together a serious, reliable and up-todate list of worldbuilding resources.
I have a few one-stop places I dig, a few books I cherish and a few softwares and utilities I normally use, both when designing my games and writing my stories.
So why not share?
So here’s what I am doing: I am setting up a page – you can find it in the menu in the right upper corner of the blog.
It will collect books, ebooks, web-based articles, software and whatnot – only the things I know firsthand and I endorse, because I use them.
I plan on expanding it as we go on, and the comments are open, both on this post and the resources page, for you to add your own suggestions.
I’ll also make a small banner for you people to share my list – because there comes a time when you are creating your world, and you suddenly need some help…
A post on request!
I was asked about Fritz Leiber.
My favorite author, incidentally.
Leiber’s influence on roleplaying games is enormous – a whole class of characters in D&D was inspired by his writings.
No Fafhrd & Gray Mouser stories, no Rogue class.
And of course we all know that the Lankhmar or Nehwon universe was brought to the gaming table a few times, most recently as a Savage Setting.
But, the request goes, what about the rest of Leiber’s production?
And considering that Leiber wrote in all the fields of imaginative fiction, of course his bibliography is a huge reservoir of ideas.
So huge, I’ll actually do two posts on Leiber gaming.
The next will be about time travel and the Change War.
Today, I’d like to talk about horror. Continue reading
This is a first – the first post-on-demand in GreyWorld.
A while back Paul asked me to cover Calindar, in Strengers Skies – and if it took me a while to get me a copy and read through it, it was well worth it.
And I must thank Paul for helping me discover this intriguing, original world.
Here’s some ideas and opinions.
Bruce Heard‘s Calindar was created through a successful kickstarter and it is not a stand-alone game, but a game setting that runs on the Pathfinder engine.
Conversion/adaptation of the setting to other engines (Savage Worlds? Why not?!) is pretty easy and straightforward.
Heard is best remembered for his work for TSR, and in particular for his Princess Ark series of stories published in Dragon Magazine.
And indeed, reading through Calindar brought back memories of the Princess Ark. Continue reading